﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Framework.Graphics.Light
{
    public class Light
    {
        private LightArea _LightArea;
        private Color _Color;
        private Vector2 _Position;

        public LightArea LightArea
        {
            get { return _LightArea; }
            set { _LightArea = value; }
        }

        public Color Color
        {
            get { return _Color; }
            set { _Color = value; }
        }

        public Vector2 Position
        {
            get { return _Position; }
            set { _Position = value; }
        }

        public Light()
        {

        }

        public Light(Vector2 position, Color color, LightArea lightArea)
        {
            _Position = position;
            _Color = color;
            _LightArea = lightArea;
        }

        public Light(Vector2 position, LightArea lightArea)
        {
            _Position = position;
            _Color = Color.White;
            _LightArea = lightArea;
        }
    }
}
